Vinicius Finhana de Andrade
With a passion for creating visually stunning, immersive environments, I am a Senior 3D Artist and Realtime Artist with extensive experience in 3D visualization, architectural rendering, and interactive digital environments. My expertise spans real-time 3D workflows, photorealistic rendering, and game-ready asset creation, allowing me to craft dynamic, high-fidelity experiences for games, digital twins, and virtual worlds.

What I Do Best
๐Ÿ”น 3D Visualization & Environment Art โ€“ Designing breathtaking virtual worlds and interactive environments using Unreal Engine 5.
๐Ÿ”น Architectural Visualization โ€“ Bringing architectural concepts to life with realistic materials, lighting, and optimized 3D models.
๐Ÿ”น Game-Ready Assets & Digital Twinning โ€“ Creating highly detailed assets optimized for real-time applications in gaming and visualization.
๐Ÿ”น Advanced Rendering & Texturing โ€“ Leveraging Substance Painter & V-Ray to produce top-tier visual fidelity.
๐Ÿ”น Immersive Experiences โ€“ Enhancing digital spaces through cinematic lighting, photorealistic textures, and level sequencing.

My Journey
I have worked across leading studios and tech-driven companies, collaborating with architects, game developers, and 3D artists to deliver high-end visual experiences. My career spans architectural and interior visualization, 3D Visualization, and real-time rendering, allowing me to bridge the gap between creativity and technical precision.

With a Bachelorโ€™s in Industrial Design and a Diploma in Game Development, I blend artistic vision with technical execution, ensuring every project meets the highest industry standards.